Release and Developer Export
EXE, HTML5 Release and HTML5 Developer builds share the canonical project snapshot and iWatch preflight.
EXE, HTML5 Release and HTML5 Developer builds share the canonical project snapshot and iWatch preflight.
Cryo Ice, Elastic Gum, Neuro Gas, Corrosive Acid and Fluid Flame use separate modules, telegraphs, projectiles and status effects.
Terrain creation and industrial painting share one grouped, editable and exportable runtime contract.
Advanced SDF shadows, material response, post-processing, environment simulation and depth-aware parallax are organized as isolated native modules.
Editor, Test Game and EXE share a verified lightdll manifest, SHA-256 checks, partial-stack rejection and transactional deployment.
The nine-module native lighting stack now has stronger shared ABI checks, a complete Cargo workspace preflight and a dedicated performance and visual validation module.